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Author: Borman | 24 June 2010 | Views: 311
Next Generation Gaming Techniques in XSI ![]() Digital Tutors - Next Generation Gaming Techniques in XSI | 991MB Easily learn game development techniques and how to implement the powerful features of XSI for next-generation game development with over 3.5 hours of project-driven training. Perfect for beginning and intermediate artists. Popular highlights include: Normal Maps; Occlusion Maps; Depth Maps; UV Layout; Implementing Ultimapper; Painting Textures in Photoshop; Baking Indirect Lighting and Shadows into Texture Maps; Game-Friendly Animation Rigs; Adjusting Envelope Weights; Walk Cycle Animation; Exporting Game Assets to OGRE; C++ Programming; Real-time Normal Mapping; Real-time Parallax Mapping; Polygon Reduction Tool; * XSI Essentials and higher is recommended for several lessons. Please see the outline. Home Pagehttp://www.digitaltutors.com/09/training.php?cid=97&pid=1761 Download: http://www.fileserve.com/file/ZdBvrSY http://www.fileserve.com/file/TATAk9P http://www.fileserve.com/file/reP8p3H http://www.fileserve.com/file/eRVpSG8 http://www.fileserve.com/file/wUTbmBN http://www.fileserve.com/file/dSdcw3r Use JDownloader to get Premium speed Tags: Books, Next, Generation, Gaming, Techniques
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