Maud greatly improves the graphics in the game STALKER: Shadow of Chernobyl, as fashion changes the sound, adds new features and bug fixes in the game. Maud has its own work and work made by other authors. It paid special attention to the preservation of what the game is done well, change yielded only outdated or unfinished items.
The natural change of days based on daily observations, photographs and studying artists from the studio Dolgov.
Broad prospects for creating a large open world around the player.
New multiphase moon design created by our studio.
Inherent to the movement of the sun, respectively, for a given number (05/01/2012) and geographical location (Ukraine).
Improved High Dynamic Range lighting and Sun effects (including the brilliant sunsets and sunrises).
The number of weather cycles increased.
Different types of storms, from weak to strong.
Getting wet in the rain.
Star map with high resolution.
Panoramic Mod 2.1 + S.W.O. 2.2 + Vivid Sunsets 1.0
Developed by professional art studio, a weather system in STALKER Complete 2009 - The peak of visual game design. This feature works of several artists, including the winners from http://conceptart.org, the largest community concept art artists working in the industry of movies and games.
SkyGRAPHICS-MOD v2.0 RC4.1
This mod is fully uses Shader Model 3.0/4.0 and represents the most advanced technology Parallax Occlusion Mapping, first detected in Crysis and is now used in new games, creating the illusion of close to a life of true relief and depth, plus additional methods of execution, creating a huge difference in how game looks.
Photorealistic Zone 1.0 (aka Argus Texture Pack)
Capital alteration textures, showing the "photo-Zone", the full completion of each texture in the game Argus%27om for 9-month period. Particular attention was paid to preserve the original appearance of the game, while the textures were replaced with higher-quality versions, and manually, and manually edited Bump%27y. Textures are heavily optimized to reduce the incidence of productivity.
Zone Reclamation Project 1.05 (aka ZRP 1.05 Test 10/11)
A well-known reputation as a breeding ground STALKER%27a errors ends here. Over the past 2 years, jointly community has fixes for most of known bugs and flown to the desktop after the release from the developers of the patch 1.0005, with the release of the unofficial community patch, called the Zone Reclamation Project.
Sound Overhaul 1.07 RC2 + Ambient Audio Overhaul v1.8 + STALKER Sound Remake Mod v.4.0
Mod replaces a huge number of sounds in the game, including weapons, anomalies, and the rumble of equipment, the sound of footsteps, nightlife, the sounds of bullets flying and with higher quality. Adds a unique ambient sounds for each of the weather cycle, NPS repeat them in order ie "Get out of here, Stalker", hundreds of additional ambient sounds, like a bar, cooking in the kitchen, the horror of the night and surround sound, etc. New music collection, which includes 84 additional acoustic guitar tracks added to the existing set, plus a few vocal songs in the original language that are unique to each faction. This - the only modification of music, where songs were played live and recorded especially for this game musicians, no MIDI or universal sound track karaoke not used. This is live music with a human touch, blends harmoniously with the environment and the soundtrack makes you spend more time near the fire. In addition, 19 original music tracks can be heard on the radio and from megaphones throughout the zone. NPCs will randomly play the accordion.
AI Pack 10005
Artificial intelligence has received a large extension.
New features - NPCs evade anomalies, will drag the corpses from the camp, throwing grenades, change armor, treat other NPCs. You can also give weapons and armor NPCs by selling or putting it next to them and allow them to retire and change my clothes, they can take it on the basis of preference, if they do, they will use the new material.
Early detection - Removed the ability to detect NPC you to unrealistically large distances.
Stealth - a knife and other critical sounds such as the fall of bodies, grass, steps have been properly commented on the Decrease of the radius of sound.
Panic Death - reduce the distance the sound screaming, in the original game that was the cause of panic population camps.
Authentic Music
New music collection, which includes 84 additional acoustic guitar tracks added to the existing set, plus a few vocal songs in the original language that are unique to each faction. This - the only modification of music, where songs were played live and recorded especially for this game musicians, no MIDI or universal sound track karaoke not used. This is live music with a human touch, blends harmoniously with the surrounding soundtrack and makes you spend more time near the fire. In addition, 19 original music tracks can be heard on the radio and from megaphones throughout the zone. NPCs will randomly play the accordion. [/ Spoiler]
Requirements
Processor with a frequency of 2.8 GHz,
1 GB of RAM,
video card with 256 MB of RAM or more,
game STALKER: Shadow of Chernobyl, patched to version 1.00005
Complete Mod Clear Sky
Clear Sky Complete is part of the complete collection of fashion, a number of changes, created by professional artists dedicated to raising issues of graphics, sound, bug fixes and the atmosphere. He continues the tradition has become a very successful STALKER Complete 2009 which quickly became one of the most downloaded mods - aesthetic game update without changing the original story and gameplay. Now Complete engine based on the most advanced graphics of the game in the series STAL.KER - STALKER: Clear Sky, which allows to show the real beauty of the zone on a completely new game engine.
The most notable feature is the introduction of a new set of textures of distant landscapes, which puts players in the middle of a big open world, and not as previously in the "closed" card. "The original photographs used in this project were taken by our studio during our travels in the Russian industrial town Mednogorsk, which represents the city of Pripyat who had been earlier, before the accident occurred at Chernobyl. After we returned to the studio, we have applied our experience in graphic design, which reflects the exact fictional in-game zone environment.
Other improvements include a new graphical stunning lighting effects, natural day / night transition, the bright sunrise / sunset, changes in emissions, a new, high-resolution map of the night sky, full moon, and many other improvements, the list is too large to provide it here.
In STALKER: Clear Sky features improved textures compared to STALKER: Shadow of Chernobyl, but there is still plenty of room for improvement. Instead of general retekstura, we just replaced some of the texture, such as:
Reworked foliage and terrain
Detailed textures for most weapons
Replaced by brick, concrete, metal and earth
Refined human and mutant texture
New details, such as the smoldering wood, leaves and stones
Vehicles are now really rusty and abandoned
The purpose of sound alteration was renovated to further enhance the atmosphere of the Zone with the addition of higher quality and more realistic audio files. Each card now includes a sound theme, which varies by day and night. All this was included, without diminishing the original sounds. All the sounds of weapons have been replaced, steps, falling bullets, anomalies, suschestvr, and many other categories of sound.
This mod is almost a hundred songs of acoustic guitar and vocals. They are unique to each faction. It is a live music was written specially for this game, creating an unforgettable atmosphere. In addition, some new and familiar songs can be heard on the radio and megaphone the entire zone. Nevertheless, this mod has not changed the dynamic battle music, which can be switched on and off in the options.
The mod fixes some bugs and bugs the original game, and returned through a front sight pistols, corrected position of weapons on a wide monitor.
Added some pieces of gameplay:
Do NPCs less grenades to prevent spam grenades "
Bandages and first aid kits are now less stop bleeding and heal.
Weapons now have real names
On the possibility of trade with the NPC, and NPCs now sell ammunition and supplies
Ability to carry explosives
Fixed behavior of NPC, so they did not shoot at the player if the player has the status of friendly
Increased output flashlight
Sleeping bag - allows the player to sleep in the game, and now has an advanced indicator of the level of security.
Elite Nightvision - improvement of black and white night vision.
Teleport - allows the player to move between points in the medium with the ability to save your coordinates for later use. [/ Spoiler]
System Requirements
Processor with a frequency of 3.2 GHz,
1.5 GB of RAM,
video card with 256 MB of RAM or more,
game STALKER: Clear Sky, patched up to version 1.5.10
Tags:
Games,
Complete,
Mods,
2009