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Author: Borman | 25 June 2010 | Views: 543
 Digital Tutors - Getting Started it Nuke 6

Digital Tutors - Getting Started it Nuke 6
English | VP6F 782x646 | MP3 96 Kbps | 322 MB
Genre: eLearning
 
 
Author: Masha | 24 June 2010 | Views: 314
 Lynda.Com Nuke 5 Essential Training (2010)

Lynda.Com Nuke 5 Essential Training (2010) | RAR 2 Gb
Nuke 5 Essential Training is designed for digital artists already familiar with compositing visual effects using programs like Adobe After Effects or Shake. This course provides a solid foundation in operating Nuke, using the core functions of keying, motion tracking, and color correcting, as well as Nuke’s key strength, 3D compositing. Tour the Nuke user interface, its unique color management system, and overviews of HDR images, masking, keyframe animation, and 2D and 3D motion blur. Exercise files accompany the course.
 
 
Author: Borman | 21 June 2010 | Views: 308
 Digital Tutors - Multi-channel Compositing in Nuke

Digital Tutors - Multi-channel Compositing in Nuke
English | VP6F 782x646 | MP3 96 Kbps | 356 MB
Genre: eLearning
In this series of lessons we%27ll learn how to composite with the channels system inside The Foundry%27s compositing software, Nuke. We will start using a single multi-channel EXR file created in our %27Introduction to Channels in Nuke%27 course and finish with a composited render.
We%27ll begin this course by learning how we can use the Merge node with a multi-channel pipeline. We%27ll then learn how we can isolate nodes such as color correct to only work on a single channel. After we merge our basic passes, we%27ll do some basic color correcting and masking. At this point, we%27ll learn how to use the Backdrop and Dot nodes to organize our node tree. After that, we%27ll add in the final passes and composite our render on top of a photograph while keeping our shadow. We%27ll then make final tweaks to our image and add a light wrap, erode and grade node to make our two layers fit together better. This series of lessons will illustrate the basics of compositing a 3D render using the channel workflow inside of Nuke. For further information on creating and working with channels, check out our %27Introduction to Channels in Nuke%27 course