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Author: Ura | 9 July 2010 | Views: 340
![]() Digital Tutors Introduction to Tracking in After Effects English | FLV | 782x646 | 15 fps | VP6 1000 kbps | MP3 96 kbps | 237 MB Genre: eLearning In this series of lessons well learn how to use the tracker built in to After Effects to analyze real life footage and find the movement of objects. This is an important technique for matching an image or animations position, rotation, scale and perspective skewing to footage. |
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Author: Mixa | 29 June 2010 | Views: 454
![]() Digital Tutors: Advanced Compositing Workflows with Maya and After Effects | 1.3 Gb Digital Tutors: Advanced Compositing Workflows with Maya and After Effects - In this series of lessons, we will be taking you through the process of rendering your Maya scene into multiple passes, and using some advanced techniques for compositing these passes using Toxik. |
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Author: Mixa | 29 June 2010 | Views: 544
![]() Digital Tutors - 12 Principles of Animation in Maya | 926 MB Genre:eLearning In this course, we will guide you through the 12 Principles of Animation in Maya. Why does my character%27s motion look so unnatural and unappealing? How can my animations captivate an audience? What, in my character%27s movement, is missing that will enable it to be convincing and entertaining? These are a few questions that will be answered through this training, all with the help of these fundamental rules of animation. |
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Author: Borman | 25 June 2010 | Views: 543
![]() Digital Tutors - Getting Started it Nuke 6 English | VP6F 782x646 | MP3 96 Kbps | 322 MB Genre: eLearning |
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Author: Borman | 21 June 2010 | Views: 308
![]() Digital Tutors - Multi-channel Compositing in Nuke English | VP6F 782x646 | MP3 96 Kbps | 356 MB Genre: eLearning In this series of lessons we%27ll learn how to composite with the channels system inside The Foundry%27s compositing software, Nuke. We will start using a single multi-channel EXR file created in our %27Introduction to Channels in Nuke%27 course and finish with a composited render. We%27ll begin this course by learning how we can use the Merge node with a multi-channel pipeline. We%27ll then learn how we can isolate nodes such as color correct to only work on a single channel. After we merge our basic passes, we%27ll do some basic color correcting and masking. At this point, we%27ll learn how to use the Backdrop and Dot nodes to organize our node tree. After that, we%27ll add in the final passes and composite our render on top of a photograph while keeping our shadow. We%27ll then make final tweaks to our image and add a light wrap, erode and grade node to make our two layers fit together better. This series of lessons will illustrate the basics of compositing a 3D render using the channel workflow inside of Nuke. For further information on creating and working with channels, check out our %27Introduction to Channels in Nuke%27 course |
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Author: Borman | 19 June 2010 | Views: 342
![]() Digital Tutors - Introduction to Rotoscoping in Toxik 2010 English | VP6F 782x646 | MP3 96 Kbps | 249 MB Genre: eLearning In this series of lessons we%27ll learn the basics of Rotoscoping in Toxik. We%27ll begin this project by learning about the garbage mask tool. We%27ll then learn how to easily and quickly control our mask shape and edge feathering using Toxiks powerful Edge Point system. We%27ll then jump into the basic workflows of animating masks and how we can keep a consistent shape for a more appealing matte. We%27ll end by outputting our mask into an image sequence that can be used in other applications. |
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Author: Mixa | 19 June 2010 | Views: 404
![]() Digital Tutors - Toxik Node Reference Library - Transform Nodes English | VP6F 782x646 | MP3 96 Kbps | 263 MB Genre: eLearning In this course we will learn how each Transform node works and how to use it inside of Toxik. In this series of lessons we%27ll learn how to use certain tools found in Toxik. The power of Toxik comes from its flexible node-based workflow. As a Toxik compositor, your artistic ability and turn-around time depends on your knowledge of the tools and how to use them. This Reference Library is designed to allow us to find the information we need about a specific node, or tool, quickly. We%27ll begin each lesson with a project file already created so we can focus on learning the specifics of each node, instead of general Toxik workflows. We are constantly adding and updating our Reference Library so that it has the ability to evolve along with software applications. Please feel free to contact us if there is a specific node or aspect of Toxik that you want to learn about. |
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Author: Lola | 7 June 2010 | Views: 318
![]() Digital Tutors - 10 Ways to Improve Your Modeling in Maya English | VP6F 782x646 | MP3 96 Kbps | 505 MB Genre: eLearning At Digital-Tutors, we%27ve found that many students starting out in modeling have difficulty in creating the specific vision they have. In many cases it%27s not necessarily a lack of knowledge of the tools as much as it is a lack of confidence and experience. So, to give you a head start on your modeling, we%27ve put together a number of tips collected from production and from teaching students that will help you build the best models you can with minimal frustration. |
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Author: Masha | 7 June 2010 | Views: 357
![]() Digital Tutors - Advanced Maya Fur Menus English | VP6F 782x646 | MP3 96 Kbps | 239 MB Genre: eLearning In this course we will explore the Maya Fur menu set and all of the advanced features tucked away in them. We will learn things like how to control your render settings, shadows, use the Maya Hair system to add dynamics as well as how to render fur using mental ray. This is a perfect course for those of you using fur in production and want a refresher on the different menus as well as those of you touching Maya Fur for the first time. This is a second part of a two part training course. We%27ll build upon what we covered in the first course. You are welcome to start here but I would recommend you complete the first course as a pre-requisite. |
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Author: Borman | 6 June 2010 | Views: 481
![]() Digital Tutors - Automotive Rendering with HDRI Light Studio and Maya | 355 MB English | VP6F 782x646 | MP3 96 Kbps Gender: eleaning In this series of lessons, we will learn how to use HDR Light Studio and Maya together in order to create high-quality studio lighting for your automotive renders. We will begin this course in Maya, where we will learn how to set up an image-based lighting environment in preparation for rendering. From there, we will jump into HDR Light Studio, which will allow us to easily create high dynamic range images which can mimic realistic studio lighting. We will learn how to control the appearance of synthetic lights within HDR Light Studio, as well as discussing many techniques which can dramatically increase the efficiency of your lighting workflow in both Maya and HDR Light Studio. |
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